GAMING TECHNOLOGIES AS A MEANS OF CAREER GUIDANCE WORK WITH SCHOOLCHILDREN
Abstract and keywords
Abstract (English):
The article discusses gaming technologies as a means of career guidance in school; features of the implementation of the board game, the concept of career guidance work, gaming technologies are identified, characteristics of the forms of career guidance are given, the work presents a game developed by the authors for schoolchildren, aimed at choosing a profession.

Keywords:
career guidance, career guidance work, board game, learning process for schoolchildren
References

1. Federal Law of the Russian Federation "On Education of the Russian Federation" No. 273-FZ, Art. 66. URL https://www.zakonrf.info/zakon-ob-obrazovanii-v-rf/ (Accessed: 10.11.2023)

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4. Parnov D.A., Zhundrikova S.V. Career guidance for teenagers: theory and practice / D.A. Parnov, S.V. Zhundrikova. - Moscow Information Technology University - Moscow Institute of Architecture and Civil Engineering. – M.: MITU-MASI, 2020. – 262 p.

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6. Shimlina I.V. Methods of professional orientation of schoolchildren in the process of teaching geography: methodological manual / I.V. Shimlina, N.V. Ionova; Ministry of Education of the Russian Federation, Novosibirsk State Pedagogical University. - Novosibirsk: Publishing house of NSPU, 2023. - 160 p. - Test: direct.

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