UDC 372.862

Organization of the competition "VR Hackathon – Virtual reality in the real world" for professional self-determination of students

Published в Journal of Pedagogical Studies · Volume 8, Issue 4, 2023 · Pages 43–45 · Rubrics: Theory and methodology of training and education
Received: 15.06.2023 Accepted: 04.07.2023 Published: 06.09.2023
Authors
1 Moscow State Pedagogical University (Department of Technological and Information Systems, Professor)
Russian Federation
2 Moscow State Pedagogical University (Department of Technological and Information Systems, Associate Professor)
3 Moscow State Pedagogical University (Department of Technological and Information Systems, Senior Lecturer)
The article discusses the features of the introduction of 3D technologies, AR and VR technologies in education. The method of organizing the contest "VR Hackathon – Virtual reality in the real world" is described. The importance of holding such competitions for the orientation of students to professions in innovative, scientific and engineering activities is highlighted.
3D modeling contest professional self-determination of students AR and VR technologies
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References

1. Gogoldanova, K.V., Leonov, V.G. Apparatnye sredstva virtual'noy real'nosti // Sovremennoe tehnologicheskoe obrazovanie. Sbornik statey, dokladov i materialov XXVIII Mezhdunarodnoy nauchno-prakticheskoy konferencii. Moskva, 2022. S. 157-160. EDN: https://elibrary.ru/PQRMUP

2. https://unity.com/ru. Data obrascheniya 28.04.2023

3. Geyg, Mayk. Razrabotka igr na Unity 2018 za 24 chasa / Mayk Geyg ; [perevod s angliyskogoM. A. Raytmana]. - Moskva : Eksmo, 2020 - 464 s. - (Mirovoy komp'yuternyy bestseller. Geymdizayn).

4. Smolin, A.A., Zhdanov, D.D., Potemin, I.S., Mezhenin, A.V., Bogatyrev, V.A. Sistemy virtual'noy, dopolnennoy i smeshannoy real'nosti Uchebnoe posobie. - Sankt-Peterburg: Universitet ITMO. - 2018. - 59 s. EDN: https://elibrary.ru/HBTGND

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